Urban gaming
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'Urban Game' - About
- Describe the method very briefly (2-3 sentences), so that readers have a first idea about the approach
An urban game combines serious elements of a simulation with simplified engagement mechanics of a game.
Urban game is aimed to make planning and urban design process accessible for both urban professionals and other stakeholders (e.g. citizens, decision makers, other disciplines)
It can be digital (modest tech requirements) or analogue (even more modest tech).
What are the goals of this method?
- explain what makes this method relevant for participatory contexts
- What are typical questions this method is able to answer?
- Which types of knowledge does it generate? Or: what are typical results and/or outcomes?
In which situations can this method be applied?
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- Who is typically involved?
How does this method work in practice?
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- How much time is needed for each step?
- Which materials/rooms/technical equipment is needed?
- What are the tasks of the facilitators?
- What should be avoided?
Examples of typical results
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What are typical next steps after applying this method?
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Any limitations and typical pitfalls?
- Reflect a bit on what the methods can not do and what the process designer should be aware of, which additional activities are needed
- Any ethical concerns as we are working with people? Add a few reflections
Worksheets and Materials
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Further readings, links and references
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